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andyduke/console-keyboard

Composer 安装命令:

composer require andyduke/console-keyboard

包简介

Cross-platform reading of keyboard events in the terminal.

README 文档

README

Cross-platform reading of keyboard events in the terminal.

Makes it possible to process key presses in the terminal (including arrow keys, escape, enter, etc.) in Linux, Windows, MacOS.

Attention: only works with PHP 7.4 and above, and uses FFI on Windows.

Usage

First, you need to create the Keyboard class using the static create() method, which will create the desired version of the class for the current platform:

$k = Keyboard::create();

Then you need to use a foreach loop to read the incoming keystrokes:

foreach($k->read() as $key) {

}

You don't have to setup console modes to hide the output of the keys pressed - the Keyboard class does this automatically when the loop starts and restores the console mode when exiting the loop.

Attention: Pressing Ctrl-C interrupts the reading cycle.

Inside the loop you do the processing of each key press, for example displaying the name of each key pressed:

$k = Keyboard::create();
foreach($k->read() as $key) {
  echo $key . PHP_EOL;
}

Inside the loop, you can implement any logic, checking which key is pressed, for example, in the above example you can add an exit from the loop using the q key:

$k = Keyboard::create();
foreach($k->read() as $key) {
  if ($key == 'q') {
    break;
  }

  echo $key . PHP_EOL;
}

For keys such as arrow keys, escape, enter, spacebar, insert, delete, etc., the Keyboard class defines a set of constants that can be used in comparison:

$k = Keyboard::create();
foreach($k->read() as $key) {
  if ($key == 'q' || $key == Keyboard::ESC) {
    break;
  }

  echo $key . PHP_EOL;
}

If you want to get not only the name of the key pressed but also the code (for Linux/MacOS this is ANSI code, for Windows this is scan code), you should use the readKey() method to read keys, instead of read().

The readKey() method returns a Key object containing the key name and code, which are accessible using the getKey() and getRawKey() methods, respectively.

A Key object can be compared to a string, which casts it to a string and returns the name of the key. An example of displaying the names and codes of the keys pressed; the q key exits the reading loop:

$k = Keyboard::create();
foreach($k->readKey() as $key) {
  if ($key == 'q') {
    break;
  }

  echo $key->getKey() . ' (' . $key->getRawKey() . ')' . PHP_EOL;
}

Key Constants

Constant Key name
ESC Escape
SPACE Space
ENTER Enter
TAB Tab
BACKSPACE Backspace
INS Insert
DEL Delete
HOME Home
END End
UP Up arrow
DOWN Down arrow
LEFT Left arrow
RIGHT Right arrow
PGUP Page Up
PGDOWN Page Down
F1 F1 key
F2 F2 key
F3 F3 key
F4 F4 key
F5 F5 key
F6 F6 key
F7 F7 key
F8 F8 key
F9 F9 key
F10 F10 key
F11 F11 key
F12 F12 key
F13 F13 key
F14 F14 key
F15 F15 key
F16 F16 key
F17 F17 key
F18 F18 key
F19 F19 key
F20 F20 key
F21 F21 key
F22 F22 key
F23 F23 key
F24 F24 key

Why Generator?

The read() and readKey() methods return a generator, so you must use a foreach loop or another way of working with iterators to read keyboard input.

This is implemented this way because it allows the Keyboard class to automatically setup console modes at the beginning of reading console input and restore console modes after the end of the reading cycle.

License

This project is licensed under the terms of the BSD 3-Clause license.

andyduke/console-keyboard 适用场景与选型建议

andyduke/console-keyboard 是一款 基于 PHP 开发的 Composer 扩展包,目前已累计 41 次下载、GitHub Stars 达 3, 最近一次更新时间为 2023 年 09 月 12 日, 在 PHP 生态内属于活跃度较高的组件。

它主要适用于以下技术方向: 「cli」 「keyboard」 「keys」 「key press」 等业务场景。在实际项目中,围绕这些方向常见需要落地的问题包括:接口对接、性能调优、并发安全、与既有框架(Laravel / ThinkPHP / Yii / Webman 等)的兼容适配,以及生产环境的日志埋点与稳定性保障。

我们在过去多个企业项目中使用过 andyduke/console-keyboard 或与其功能相近的方案,如果你在选型或落地过程中遇到问题,例如 版本兼容、二次改造、私有化封装、与内部系统对接、生产 BUG 排查,欢迎联系我们协助评估。

围绕 andyduke/console-keyboard 我们能提供哪些服务?
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统计信息

  • 总下载量: 41
  • 月度下载量: 0
  • 日度下载量: 0
  • 收藏数: 3
  • 点击次数: 19
  • 依赖项目数: 0
  • 推荐数: 0

GitHub 信息

  • Stars: 3
  • Watchers: 1
  • Forks: 0
  • 开发语言: PHP

其他信息

  • 授权协议: BSD-3-Clause
  • 更新时间: 2023-09-12