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szykra/state-machine

Composer 安装命令:

composer require szykra/state-machine

包简介

Simple Finite State Machine implementation

README 文档

README

Finite State Machine implementation in PHP

Installation

Install via composer

Add dependency to your composer.json file and run composer update.

"szykra/state-machine": "~0.1.0"

or just run

composer require szykra/state-machine

Usage

Prepare your entity to be stateful

Your entity should implements interface StatefulInterface. It requires two new methods

  • public function getState();
  • public function setState($state);

Of course you should add new property named e.g. state.

Configure a StateMachine by adding States and Transitions

To control your entity by StateMachine you have to define:

  • States
  • Transitions between States

State

State object simply represents a state. It has name and list of available transitions.

$stateDraft = new State('draft');
$statePublished = new State('published');

Transition

Transition is like single action which someone performs on an object. It means transition from one state to another state.

$stateDraft->addTransition('publish', 'draft', 'published');

$transitionReject = new Transition('reject', 'published', 'rejected');
$statePublished->putTransition($transitionReject);

Each state has own transitions so available transitions depend on the current state of object.

StateMachine

StateMachine is a controller used to change state of stateful object. First you should create a StateMachine object and set up it by adding a valid States.

$stateMachine = new StateMachine();

// api inconsistent, should called putState
$stateMachine->addState($stateDraft);
$stateMachine->addState($statePublished);

Initialize a State Machine

When your StateMachine is ready you could initialize it by Stateful Object.

$document = new Document();
$stateMachine->initialize($document);

Now you could change state of $document by $stateMachine. To check if transition can be performed use the can($transition) method, e.g. if current state of $document is draft the results will be as follows

$stateMachine->can('publish'); // true
$stateMachine->can('reject'); // false

To change state of object you should use run($transition) method. If transition not exists TransitionNotFoundException will be thrown.

echo $document->getState();    // draft
$stateMachine->run('publish');
echo $document->getState();    // published

If you want to see a complete example please see tests/ directory.

To do

  • Ability to setup callbacks before/after change states
  • List all states
  • List all transitions
  • Add configurable loader to StateMachine
  • Add configurable conditionals to transitions

License

The MIT License. Copyright © 2015 by Szymon Krajewski

szykra/state-machine 适用场景与选型建议

szykra/state-machine 是一款 基于 PHP 开发的 Composer 扩展包,目前已累计 14 次下载、GitHub Stars 达 1, 最近一次更新时间为 2015 年 08 月 20 日, 在 PHP 生态内属于活跃度较高的组件。

它主要适用于以下技术方向: 「state machine」 「fsm」 「finite state machine」 等业务场景。在实际项目中,围绕这些方向常见需要落地的问题包括:接口对接、性能调优、并发安全、与既有框架(Laravel / ThinkPHP / Yii / Webman 等)的兼容适配,以及生产环境的日志埋点与稳定性保障。

我们在过去多个企业项目中使用过 szykra/state-machine 或与其功能相近的方案,如果你在选型或落地过程中遇到问题,例如 版本兼容、二次改造、私有化封装、与内部系统对接、生产 BUG 排查,欢迎联系我们协助评估。

围绕 szykra/state-machine 我们能提供哪些服务?
定制开发 / 二次开发

基于 szykra/state-machine 在你已有业务上做功能扩展、字段裁剪、UI 适配、与内部账号 / 权限 / 日志系统的深度对接。

BUG 修复 & 性能优化

线上偶发问题、内存泄漏、慢查询、并发异常等排查修复;针对高流量场景做缓存、队列、索引层面的调优。

项目外包 & 长期维护

承接完整的项目从需求 → 设计 → 开发 → 上线 → 长期运维;也可按月提供技术保姆服务。

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统计信息

  • 总下载量: 14
  • 月度下载量: 0
  • 日度下载量: 0
  • 收藏数: 1
  • 点击次数: 20
  • 依赖项目数: 0
  • 推荐数: 0

GitHub 信息

  • Stars: 1
  • Watchers: 1
  • Forks: 0
  • 开发语言: PHP

其他信息

  • 授权协议: MIT
  • 更新时间: 2015-08-20