tobischulz/laravel-respawnhost-sdk
最新稳定版本:v1.1.0
Composer 安装命令:
composer require tobischulz/laravel-respawnhost-sdk
包简介
Laravel SDK for the RespawnHost.com API to manage game servers, files, backups, payments, and transactions.
README 文档
README
Laravel package to integrate with the official RespawnHost API and manage game servers from your application.
Current scope
This repository now contains a stable SDK foundation:
- centralized HTTP client with Bearer API key authentication
- configurable base URL, timeouts, retries, and user agent
- first resource clients for:
serverspaymentstransactionscatalog(public games + packages)
- dedicated exception type for failed API responses
- test baseline with Pest + Testbench
The current implementation was prepared against the public RespawnHost OpenAPI document (version: 1.0.0) and product context from respawnhost.com on February 13, 2026.
Installation
composer require tobischulz/laravel-respawnhost-sdk
Publish the configuration:
php artisan vendor:publish --tag="laravel-respawnhost-sdk-config"
Configuration
Set these environment variables:
RESPAWNHOST_BASE_URL=https://respawnhost.com/api/v1 RESPAWNHOST_API_KEY=your-api-key RESPAWNHOST_TIMEOUT=30 RESPAWNHOST_CONNECT_TIMEOUT=10 RESPAWNHOST_RETRY_TIMES=1 RESPAWNHOST_RETRY_SLEEP=200 RESPAWNHOST_USER_AGENT=laravel-respawnhost-sdk RESPAWNHOST_CATALOG_BASE_URL=https://respawnhost.com
Default config file (config/respawnhost-sdk.php):
return [ 'base_url' => env('RESPAWNHOST_BASE_URL', 'https://respawnhost.com/api/v1'), 'api_key' => env('RESPAWNHOST_API_KEY'), 'timeout' => (int) env('RESPAWNHOST_TIMEOUT', 30), 'connect_timeout' => (int) env('RESPAWNHOST_CONNECT_TIMEOUT', 10), 'retry' => [ 'times' => (int) env('RESPAWNHOST_RETRY_TIMES', 1), 'sleep' => (int) env('RESPAWNHOST_RETRY_SLEEP', 200), ], 'user_agent' => env('RESPAWNHOST_USER_AGENT', 'laravel-respawnhost-sdk'), 'catalog_base_url' => env('RESPAWNHOST_CATALOG_BASE_URL', 'https://respawnhost.com'), ];
API Token (Dev and Production)
As of February 13, 2026, the public RespawnHost docs state that API keys are created in the account dashboard:
Directlink to api-key-management Dashboard:
This route currently redirects unauthenticated users to login and is not explicitly documented in the public developer docs, so it may change.
Token for dev environment
- Log in to your RespawnHost dashboard.
- Open API key management from dashboard settings (or use the direct URL above).
- Create a dedicated dev key with only required scopes.
- Use it with the dev API base URL:
RESPAWNHOST_BASE_URL=https://respawnhost.com/api/v1 RESPAWNHOST_API_KEY=your-dev-api-key
Token for production environment
- Create a separate production key (do not reuse the dev key).
- Assign only required production scopes.
- Use it with the production API base URL:
RESPAWNHOST_BASE_URL=https://respawnhost.com/api/v1 RESPAWNHOST_API_KEY=your-production-api-key
Recommended: keep separate keys per app/environment and rotate them regularly.
Usage
Use the facade:
use TobiSchulz\LaravelRespawnHostSdk\Facades\RespawnHost; $servers = RespawnHost::servers()->all(['page' => 1, 'limit' => 10]); $server = RespawnHost::servers()->find('server-uuid'); $serverWithPanelData = RespawnHost::servers()->find('server-uuid', includePanelServer: true); RespawnHost::servers()->sendCommand('server-uuid', [ 'command' => 'say Hello from Laravel SDK', ]);
Rent a server (typed wrapper)
You can call server rent directly via facade with typed parameters:
use TobiSchulz\LaravelRespawnHostSdk\Facades\RespawnHost; $result = RespawnHost::rent( gameShort: 'enshrouded', // required planId: 324, // required region: 'eu', // optional: eu|us templateId: null, // optional templateVersionId: null, // optional instanceCount: 1, // optional, min 1 );
Validation behavior:
- required parameters (
gameShort,planId) must be present - invalid values (for example wrong
regionorinstanceCount < 1) throw an exception before the HTTP request - for pre-validation of
gameShort, useRespawnHost::gameByShort($gameShort)before rent
Public game catalog (typed models)
The package now supports these public catalog endpoints:
GET /api/gamesGET /api/games/short/{game_short}GET /api/games/short/{game_short}/packages
These endpoints are fetched through the SDK without requiring RESPAWNHOST_API_KEY.
Usage:
use TobiSchulz\LaravelRespawnHostSdk\Facades\RespawnHost; // list<CatalogGame> $games = RespawnHost::allGames(); // CatalogGame $game = RespawnHost::gameByShort('v-rising'); // list<CatalogGamePackage> $packages = RespawnHost::packagesByGameShort('v-rising');
These methods return immutable DTO-style classes:
TobiSchulz\LaravelRespawnHostSdk\Models\CatalogGameTobiSchulz\LaravelRespawnHostSdk\Models\CatalogGamePackage
Payments and transactions:
$payments = RespawnHost::payments()->all(['page' => 1]); $invoice = RespawnHost::payments()->downloadInvoice(123); $transactions = RespawnHost::transactions()->all(); $transaction = RespawnHost::transactions()->find(456);
For endpoints that are not wrapped yet, use the generic request method:
$response = RespawnHost::request( method: 'GET', uri: '/api/v1/servers/server-uuid/files', query: ['directory' => '/'] );
Error handling:
use TobiSchulz\LaravelRespawnHostSdk\Exceptions\RespawnHostRequestException; try { RespawnHost::transactions()->all(); } catch (RespawnHostRequestException $exception) { $status = $exception->response()->status(); $body = $exception->response()->json(); }
Development
composer install
composer test
composer analyse
composer format
Roadmap
- expand endpoint coverage based on OpenAPI tags:
servers/*(files, backups, schedules, shares, minecraft, databases)paymentstransactions
- add request/response DTOs and stronger typing
- add contract tests for critical workflows (rent, powerstate, backups, billing)
Detailed endpoint mapping is tracked in docs/API-COVERAGE.md.
License
MIT. See LICENSE.md.
统计信息
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其他信息
- 授权协议: MIT
- 更新时间: 2026-02-25